November 12, 2020

Tennis Battle

A procedural gaming experience in tennis theme

Tennis Battle

Background

Tennis Battle is an incremental clicker game on a PC platform. The player can build up their tennis player against the other players on the road.
The game includes a huge range of randomised item effects, and players can choose different abilities for their character.

Platform Engine Project Time Frame
PC Unity Game Jam 1 week

My Tasks

  1. Game Design
    1. Item Effects
    2. Game Style
    3. Character Base Status
  2. Assets Create
    1. Character
    2. Enemy
    3. UI
  3. Implementation
    1. UI
    2. Gameplay
    3. Procedural Item Generator
    4. Procedural Level / Enemy Generator
    5. Character Status and Level System

Technologies Used

  1. Unity3D
  2. Rider
  3. C#
  4. Aseprite for creating pixel-art items
  5. Lunacy for sketching UI

Screenshots