Tennis Battle
A procedural gaming experience in tennis theme

Background
Tennis Battle is an incremental clicker game on a PC platform. The player can build up their tennis player against the other players on the road.
The game includes a huge range of randomised item effects, and players can choose different abilities for their character.
Platform | Engine | Project | Time Frame |
---|---|---|---|
PC | Unity | Game Jam | 1 week |
My Tasks
- Game Design
- Item Effects
- Game Style
- Character Base Status
- Assets Create
- Character
- Enemy
- UI
- Implementation
- UI
- Gameplay
- Procedural Item Generator
- Procedural Level / Enemy Generator
- Character Status and Level System
Technologies Used
- Unity3D
- Rider
- C#
- Aseprite for creating pixel-art items
- Lunacy for sketching UI
Screenshots




