Blow'em Up
A simple drifting game made with Unity.

Background
Blow'em Up is a hypercasual game on a mobile platform. The player can simply use one finger to drift the racing car and blow up some crowd in the area.
This project involved a small team of 4 people, including a programmer, game designer, product owner, and project manager.
Platform | Engine | Project | Time Frame |
---|---|---|---|
Mobile | Unity | Game Prototyping | 2 weeks |
My Tasks
- Game Design
- Theme
- Game mechanics
- Assets Create and Integration
- Character
- Enemy
- UI
- Implementation
- UI
- Gameplay
- Procedural Level / Enemy Generator
- Character Status and Level System
- Ads Integration
Technologies Used
- Unity3D
- Rider
- C#
- Lunacy for sketching UI
Screenshots


